Team of 2
Game designer -- Nancy Lin
Technical director -- Sai Ruthvik Thandayam
Design Progress
The Target Audience: 45 above
Problem to solve -- social isolation and health
Brain storm -- came up the activity the target audience will do in there leisure time and base on the activity design some potential game ideas for it.
These are the Game(Experience) ideas I came up during brain storm
Customize house -- Player gather resources and create there own design of there house
Fishing -- Traveling around the world collecting fish & upgrade equipment
Cooking -- Player cooks a delicious dishes for family
Train -- traveling around the world collecting stuff and finish little missions.
Karaoke -- sing in VR with score system.
After trying Oculus Go ( Target platform) and discussed with technical director TSR , we discarded all the idea above. To get more inspiration I gather some information online about the activities the target audience would love and could gain health or benefit from. Among all the activities , Mini golf is the best activity I think that fits the platform and have a lot of benefits not just for target audience but also for all ages of the player.
VR Mini-Golf
Game modes
Challenge mode -- Players challenge the level we designed.
Customize mode -- Players can create their own level and challenge other players. The room host can decide whether or not the other guest player can create the puzzle or not.
Customize level prototype
Add on model
Add on Network by Sai Ruthvik Thandayam
In this project I have learned some of the network logic, VR game development, and customize building programming.