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  • Nancy Lin

Bar Monopoly | Game Design

Game design

This is a marketing campaign for Take Five website.

In this project I design the game mechanic for the game and place the bar on the map


In this project I design the game and the placement of the bar.


Campaign purpose:

The purpose of this campaign is to introduce bars in Taipei to the audience.

Game Introduction :

The game works similar to the classic game Monopoly. Each stop is a bar in Taipei. The further the stop is from the starting point the price level is higher.


First, the player has to choose a class

1. Civilian

Hold one dice. (Low budget)

2. Middle class

Hold two dies(Middle budget)

3.Noble class

Hold three dies(No limited budget)


The purpose of choosing class is to understand the need of the target audience. The higher class represent higher price of the bar.


After choosing a class, the player starts to roll a dice and complete the challenge on the map. By playing this game the player can know the information of the bar including price, special characteristic , and address. T

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